João de Mendonça Salim

Interactive Designer · Creative Technologist · AI Researcher

Clermont, FL · github.com/joaosalim · linkedin.com/in/joaosalim

Creative technologist and human-centered design practitioner with a background in interactive experience design, narrative systems, and applied artificial intelligence. M.A. Digital Media candidate at UCF with peer-reviewed publications in games research and AI ethics. Demonstrated experience designing immersive public exhibits, developing multilingual digital products, and leading cross-functional projects from concept to launch. Fluent in Portuguese and English; international background informs a global perspective on guest experience and inclusive design.

Technical Skills

Programming & Frameworks

PythonJavaScriptNode.jsHTML5CSS3ReactNext.jsPowerShell

AI & Machine Learning

PyTorchYOLOv8EfficientNetClaude APIGradioHuggingFace Spaces

Design & Prototyping

FigmaAdobe PhotoshopAdobe IllustratorUX/UIExperience DesignExhibit DesignInk

3D Fabrication

FDM & resin 3D printingslicingprint optimizationpart engineering

Product & Marketing

Google Ads (Performance Max)StripeSEO/SEMmultilingual content strategy

Languages

Portuguese (native)English (professional fluency)

Education

Expected May 2026

Master of Arts — Digital Media

University of Central Florida (UCF)

Dean's Fellowship Recipient · GPA: 4.0 · Thesis: AI, cognitive ethics, and academic identity

2024

Bachelor of Arts — Digital Media

University of Central Florida (UCF)

Seneff Honors College Scholar · Adam T. Lee Endowed Scholarship

2021

Associate of Arts — General Studies (Honors)

Valencia College — Seneff Honors Program

Experience

Research Assistant — AI, Games & Digital Culture

University of Central Florida — Dr. Sercan Sengun

2024 – Present

Orlando, FL

  • Lead developer on DIRT (Disaster Image Recognition and Triage) — a multi-model deep learning pipeline for disaster response using YOLOv8 road damage detection and EfficientNet-B4 scene classification; achieved mAP50 > 0.75 across 4 geographic datasets
  • Research explores the intersection of artificial intelligence, ethics, creative labor, and digital culture; targeting publication in IEEE and ISCRAM venues
  • Conduct structured research on cognitive implications of AI augmentation for knowledge workers in academic settings

Graduate Teaching Assistant

University of Central Florida — Nicholson School

2024 – Present

Orlando, FL

  • Facilitate project-based learning for undergraduate digital media courses, mentoring students in interactive design, storytelling, and digital production
  • Partner with faculty to develop instructional content aligned with Bloom's Taxonomy and Gagné's 9 Events framework
  • Support maker space education initiatives to reduce barriers to emerging technology access

3D Printing Engineer / UI Designer / Frontend Developer

Newt Mobility

Jun 2023 – May 2025

Orlando, FL · 2 years

  • Developed UI/UX concepts for mobile and web platforms; created interactive Figma prototypes and managed production timelines across cross-functional teams
  • Built and deployed cross-browser web applications using Python, JavaScript, HTML, and CSS; contributed to full product lifecycle from conception through deployment
  • Coordinated end-to-end 3D printing production pipeline — slicing, file preparation, and print optimization — across a lab of 10+ filament and 3 resin-based printers
  • Designed marketing materials including logos, flyers, social media graphics, and web content using Adobe Photoshop and Illustrator

Founder & Product Developer

Florida Drive Easy

2023 – Present

Clermont, FL

  • Designed and launched a multilingual DMV exam preparation web application serving users in English, Spanish, Portuguese, and Haitian Creole
  • Managed full product lifecycle including UX design, content strategy, SEO architecture, Google Ads Performance Max campaign management, and Stripe payment integration

Interactive Exhibit Designer & Student Curator

Holocaust Memorial Resource & Education Center of Florida

2021 – 2024

Orlando, FL

  • Conceptualized and designed an interactive physical installation — credited alongside Ralph Appelbaum Associates on the official exhibition wall
  • Collaborated with a cross-functional curatorial team spanning universities, community organizations, and the Orange County Regional History Center
  • Received an Excellent evaluation from the Service Learning Program Coordinator

Maker Space Coordinator & Workshop Instructor

University of Central Florida

2023 – 2024

Orlando, FL

  • Designed and delivered community-facing workshops on fabrication technologies including Resin Printing Basics 101 and Painting Resin Printed Models 101
  • Increased hands-on technology access for underrepresented learners through accessible curriculum design

Publications & Presentations

Community Contextualization of Mobile Game Ads Through YouTube Essays

Games Research and Practice — ACM

Accepted

Cataloging the World Exhibition: A Living Survey of Physical World Representations in Videogames

iLRN 2026 — Greece

Accepted

A Graduate Student Perspective on AI Augmentation, Ethics, and the Emergence of the Academic Cyborg

Frontiers in Computer Science

Accepted

Exploring the Diffusion Potential of a Collaborative Mobile Platform for Disaster Management and Relief

UCF STARS Repository — Undergraduate Thesis (2024)

Published